Difference between revisions of "Aesthetics"
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{{Card | {{Card | ||
− | | notesontop= | + | | notesontop= introduced in version 2.0 of the [[Deck]]. |
+ | | deckversion=v20 | ||
| name =Aesthetics | | name =Aesthetics | ||
− | | | + | | v20frontface =Aesthetics-front-v20.png |
− | + | | v20backface =Aesthetics-back-v20.png | |
+ | | v20synopsis = Defining artistic characteristics common to all sounds | ||
| patternpresentation = | | patternpresentation = | ||
| cardpresentation= | | cardpresentation= | ||
− | |||
− | |||
| screenshots= | | screenshots= | ||
| rel-tag1=Context:<br> | | rel-tag1=Context:<br> |
Revision as of 23:52, 13 November 2011
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The card's front face | The card's back face |
Synopsis
Defining artistic characteristics common to all sounds. |
Relationships
Context:
Sound Design in Games , Acoustic Ecology
.
Description
Examples
External Resources
Establishing an Aesthetic in Next Generation Sound Design, by Rob Bridgett and Leonard Paul, 2006
Towards Understanding the Audio Aesthetics of Videogames: Genre, by Guillaume Roux-Girard