Difference between revisions of "Aesthetics"

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{{Card
 
{{Card
| notesontop= This is a candidate pattern, which may enter version 2.0 of the [[Deck]].
+
| notesontop= introduced in version 2.0 of the [[Deck]].
 +
| deckversion=v20
 
| name =Aesthetics
 
| name =Aesthetics
| synopsis = Defining artistic characteristics common to all sounds
+
| v20frontface =Aesthetics-front-v20.png
| deckversion =2.0
+
| v20backface =Aesthetics-back-v20.png
 +
| v20synopsis = Defining artistic characteristics common to all sounds
 
| patternpresentation =
 
| patternpresentation =
 
| cardpresentation=
 
| cardpresentation=
| frontface =Aesthetics-front-v20.png
 
| backface =Aesthetics-back-v20.png
 
 
| screenshots=
 
| screenshots=
 
| rel-tag1=Context:<br>
 
| rel-tag1=Context:<br>

Revision as of 23:52, 13 November 2011

Deck←
introduced in version 2.0 of the Deck.
Front face Back face
The card's front face The card's back face

Synopsis

Defining artistic characteristics common to all sounds.

Relationships

Context:
Sound Design in Games , Acoustic Ecology .

Description

Examples

[show less examples...]


External Resources

Establishing an Aesthetic in Next Generation Sound Design, by Rob Bridgett and Leonard Paul, 2006
Towards Understanding the Audio Aesthetics of Videogames: Genre, by Guillaume Roux-Girard

FakeX-front-v10.pngFakeX-back-v10.png