Difference between revisions of "Audio Logs"
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| ex3=<mt p="AudioLogs" g="SilentHillHomecoming" altg="Silent Hill Homecoming" w="{{R16by9W}}" h="{{R16by9H}}">An accidental recording that captured a moment, that contributes to the Narrative. The tape and the player are found in different places.</mt> | | ex3=<mt p="AudioLogs" g="SilentHillHomecoming" altg="Silent Hill Homecoming" w="{{R16by9W}}" h="{{R16by9H}}">An accidental recording that captured a moment, that contributes to the Narrative. The tape and the player are found in different places.</mt> | ||
| ex4=<mt p="AudioLogs" g="FarCry2" altg="Far Cry 2" w="{{R16by9W}}" h="{{R16by9H}}">Collectible pieces of interviews that help to know the main NPC.</mt> | | ex4=<mt p="AudioLogs" g="FarCry2" altg="Far Cry 2" w="{{R16by9W}}" h="{{R16by9H}}">Collectible pieces of interviews that help to know the main NPC.</mt> | ||
| − | | | + | | ex5=<mt p="AudioLogs" g="Heavy Rain" w="{{R16by9W}}" h="{{R16by9H}}">An hand written note, introducing new elements in the [[Narrative]], which is read out aloud using the voiced of the character who wrote it.</mt> |
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Revision as of 16:28, 6 November 2011
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| The card's front face | The card's back face |
Contents
Synopsis
| Dialogue recordings, frequently scattered through the gameworld. |
Relationships
Context:
Narrative
.
Possibly with:
Beacon Locator
.
Makes use of:
Dialogue
.
Description
Audio Logs offer pieces of Narrative that in the format of recorded Dialogue.
It is fairly common that Audio Logs are found as collectibles scattered through the gameworld, though isolated cases are also common.
Some explorations, such as hand written tickets that are read when found, are somehow semantically comparable.
Examples
![]() ![]() Heavy Rain: An hand written note, introducing new elements in the Narrative, which is read out aloud using the voiced of the character who wrote it.
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