Difference between revisions of "Rhythm Gameplay"

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| name=Rhythm Gameplay
 
| name=Rhythm Gameplay
 
<!--| candidatecard = New in version 2.0-->
 
<!--| candidatecard = New in version 2.0-->
| deckversion =1.0
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| deckversion =2.0
 
| synopsis =Acting in sync with a rhythm
 
| synopsis =Acting in sync with a rhythm
 
| patternpresentation =
 
| patternpresentation =

Revision as of 11:40, 26 October 2011

Deck←
Name update: Play the Beat (version 1.0) → Rhythm Gameplay (version 2.0)
Front face Back face
The card's front face The card's back face

Synopsis

Acting in sync with a rhythm.

Relationships

Contexts:
Consequent Sound , Entrainment , Make Sound not War .
May relate to:
Genre File:M385px-Genre-front-v20.png.
May call for:
Sound Visualization , Sound Input , In-game Feedback .

Description

In certain games, particularly in those adopting Rhythm Gameplay, setting or reacting to the beat is inherent to Gameplay.

Examples

Guitar Hero:
Rhythm Zone:
Rhythm Paradise:
Tap Tap Revenge 3:
[show less examples...]
Patapon:
Rhythm Zone:
Rhythm Paradise:
Tap Tap Revenge 3:
Guitar Hero 5:



RhythmGameplay-front-v20.pngRhythmGameplay-back-v20.png