Difference between revisions of "Affected Hearing"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
| Line 4: | Line 4: | ||
| name = Time Twist | | name = Time Twist | ||
| deckversion = | | deckversion = | ||
| − | | synopsis = | + | | synopsis = Simulating ear impairment |
| patternpresentation = | | patternpresentation = | ||
| cardpresentation= | | cardpresentation= | ||
| − | | -frontface = | + | | -frontface =AffectedHearing-front-v10.png |
| − | | -backface = | + | | -backface =AffectedHearing-back-v10.png |
| screenshots= | | screenshots= | ||
| rel-tag1=Contexts:<br> | | rel-tag1=Contexts:<br> | ||
| − | | rel1=[[Gameplay]], [[Awareness]]<br> | + | | rel1=[[Gameplay]], [[Awareness]], [[Emotional Script]]<br> |
| + | | rel-tag2=May relate to:<br> | ||
| + | | rel2=[[Noise]]<br> | ||
| description= | | description= | ||
| − | |||
| examples= | | examples= | ||
| ex1=<mt p="AffectedHearing" g="inFamous" w="{{R5by4W}}" h="{{R5by4H}}">When facing Imminent Death hearing gets affected and the sound of the blood pressure in the inner ears becomes dominant.</mt> | | ex1=<mt p="AffectedHearing" g="inFamous" w="{{R5by4W}}" h="{{R5by4H}}">When facing Imminent Death hearing gets affected and the sound of the blood pressure in the inner ears becomes dominant.</mt> | ||
| − | | ex2=<mt p="AffectedHearing" g= "MGS4" altg="Metal Gear Solid 4" altg="Tom Clancy's Splinter Cell: Chaos Theory" w="{{R5by4W}}" h="{{R5by4H}}">Temporarily deaf and tinnitus after an exploding grenade</mt> | + | | ex2=<mt p="AffectedHearing" g= "MGS4" altg="Metal Gear Solid 4" altg="Tom Clancy's Splinter Cell: Chaos Theory" w="{{R5by4W}}" h="{{R5by4H}}">Temporarily deaf and tinnitus after an exploding grenade.</mt> |
| − | | ex3=<mt p="AffectedHearing" g="Chaos Theory" altg="Tom Clancy's Splinter Cell: Chaos Theory" w="{{R5by4W}}" h="{{R5by4H}}"> | + | | ex3=<mt p="AffectedHearing" g="Chaos Theory" altg="Tom Clancy's Splinter Cell: Chaos Theory" w="{{R5by4W}}" h="{{R5by4H}}">Using a noisy grenade to disturb the enemies and ease taking them down.</mt> |
| − | + | ||
}} | }} | ||
Revision as of 15:08, 7 October 2011
| |
| |
| The card's front face | The card's back face |
Candidate Card (new in version 2.0)
Contents
Synopsis
| Simulating ear impairment. |
Relationships
Contexts:
Gameplay File:M385px-Gameplay-front-v20.png, Awareness
, Emotional Script
.
May relate to:
Noise
.
Description
Examples



