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Revision as of 14:17, 6 October 2011
Random Card
Refresh this page or choose 'Random Card' (here or in the left sidebar) for another random card.
Suspicious NPC
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| The card's front face | The card's back face |
Synopsis
| NPC’s behaviours evidencing suspicion for the PC’s presence. |
Relationships
Context:
Awareness
.
Contrasts with:
Unaware NPC
, Seeking for PC
.
May relate to:
Anticipation
, Directionality
.
Description
The representation of Suspicious NPC consists of small utterances (e.g., "Uh?!") or Dialogue (e.g., "I heard something...") that evidence that a NPC is hostile and has detected some sign of the PC's presence, which being confirmed would lead to Engagement. Suspicious NPC may fit or trigger an Anticipation phase.
In terms of Awareness of hostile NPC towards the PC, Suspicious NPC represents an intermediate state, between Unaware NPC and Seeking for PC.
Suspicious NPC usually works as a Beacon Locator of the NPC, in the sense that it contributes mostly for the player to become aware of a (nearby) offscreen NPC, who otherwise might attack furtively. In such cases, Directionality is helpful in promptly locating the threat.
Examples





