Difference between revisions of "Breath"

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Line 15: Line 15:
 
| rel3=[[Foley]]<br>
 
| rel3=[[Foley]]<br>
 
| revisions =Introduced in version 1.0
 
| revisions =Introduced in version 1.0
 +
| examples=
 +
| ex1=<mt p="Breath" g="Heavy Rain" h="140"></mt>
 +
| ex2=<mt p="Breath" g="Mini Ninjas" h="200"></mt>
 +
| ex3=<mt p="Breath" g="Chaos Theory" h="200"></mt>
 +
| ex4=<mt p="Breath" g="HL2" altg="Half-Life 2" h="188"></mt>
 +
| ex5=<mt p="Breath" g="Papa Sangre" h="140"></mt>
 +
| ex6=<mt p="Breath" g="Limbo" h="140"></mt>
 +
| ex7=<mt p="Breath" g="Halo" h="140"></mt>
 +
| ex8=<mt p="Breath" g="Silent Hill" h="188"></mt>
 
}}
 
}}

Revision as of 18:53, 16 August 2011

Front face Back face
The card's front face The card's back face

Synopsis

Perceptible sound of breathing.

Relationships

Contexts:
Character Soundprint , Awareness , Emotional Script , Entrainment .
Relates to:
Grunts .
Makes use of:
Foley .

Description

Examples

Heavy Rain:
Mini Ninjas:
Chaos Theory:
[show less examples...]
Half-Life 2:
Papa Sangre:
Limbo:
Halo:
Silent Hill:



Breath-front-v10.pngBreath-back-v10.png