Difference between revisions of "Seeking for PC"

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| ex5=<mt p="SeekingForPC" g="Commandos BCD" h="200"></mt>
 
| ex5=<mt p="SeekingForPC" g="Commandos BCD" h="200"></mt>
 
| ex6=<mt p="SeekingForPC" g="Crysis" w="{{R4by3W}}" h="{{R4by3H}}"></mt>
 
| ex6=<mt p="SeekingForPC" g="Crysis" w="{{R4by3W}}" h="{{R4by3H}}"></mt>
| ex7=<mt p="SeekingForPC" g="Thief III" altg="Thief III: Deadly Shadows"></mt>
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| ex7=<mt p="SeekingForPC" g="Thief III" altg="Thief III: Deadly Shadows" w="{{R4by3W}}" h="{{R4by3H}}"></mt>
 
| ex8=<mt p="SeekingForPC" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt>
 
| ex8=<mt p="SeekingForPC" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt>
 
}}
 
}}

Revision as of 20:16, 20 September 2011

Front face Back face
The card's front face The card's back face

Synopsis

NPC’s manifestations of active chasing of the PC.

Relationships

Contexts:
Awareness , Engagement , Anticipation .
May use:
Dialogue , Shout and Yell , Grunts .
May relate to:
Stealth , Character Soundprint , Sound Decoys .
Contrasts with:
Unaware NPC .

Description

Examples

Assassin's Creed:
Bioshock:
Oblivion:
[show less examples...]
Far Cry 2:
Commandos BCD:
Crysis:
Thief III: Deadly Shadows:
Papa Sangre:



SeekingForPC-front-v10.pngSeekingForPC-back-v10.png