Difference between revisions of "Emotional Script"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
Line 23: | Line 23: | ||
<!--| ex2=<mt p="EmotionalScript" g="Silent Hill 2" h="200"></mt>--> | <!--| ex2=<mt p="EmotionalScript" g="Silent Hill 2" h="200"></mt>--> | ||
| ex3=<mt p="EmotionalScript" g="Thief III" altg="Thief III: Deadly Shadows"></mt> | | ex3=<mt p="EmotionalScript" g="Thief III" altg="Thief III: Deadly Shadows"></mt> | ||
− | | ex4=<mt p="EmotionalScript" g="Ice Age 3" w="{{ | + | | ex4=<mt p="EmotionalScript" g="Ice Age 3" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> |
| ex5=<mt p="EmotionalScript" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | | ex5=<mt p="EmotionalScript" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | ||
| ex6=<mt p="EmotionalScript" g="LocoRoco" altg="Loco Roco" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex6=<mt p="EmotionalScript" g="LocoRoco" altg="Loco Roco" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
| ex7=<mt p="EmotionalScript" g="Ico" w="{{RPS2W}}" h="{{RIcoH}}"></mt> | | ex7=<mt p="EmotionalScript" g="Ico" w="{{RPS2W}}" h="{{RIcoH}}"></mt> | ||
}} | }} |
Revision as of 23:56, 19 September 2011
The card's front face | The card's back face |
Synopsis
Sound designed to contribute to the game’s emotional script. |
Relationships
Context:
Sound Design in Games .
Relates to:
Narrative .
May use many, including:
Trance , Cut-Scenes File:M385px-Cut-Scenes-front-v20.png, Gameplay File:M385px-Gameplay-front-v20.png, Entrainment , R-A-E-D Iterations , Failure , Achievement , Contextual Music , Grunts , Window of Opportunity , ....
Description
Examples
External Resources
References to the importance of emotions in human performance