Difference between revisions of "Achievement"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
| Line 24: | Line 24: | ||
| ex7=<mt p="Achievement" g="LocoRoco" altg="Loco Roco" h="140"></mt> | | ex7=<mt p="Achievement" g="LocoRoco" altg="Loco Roco" h="140"></mt> | ||
| ex8=<mt p="Achievement" g="Peggle" h="140"></mt> | | ex8=<mt p="Achievement" g="Peggle" h="140"></mt> | ||
| − | | ex9=<mt p="Achievement" g="Sonic The Hedgehog" altg="Sonic the Hedgehog" h=" | + | | ex9=<mt p="Achievement" g="Sonic The Hedgehog" altg="Sonic the Hedgehog" w={{RPS2W}} h="144"></mt> |
}} | }} | ||
Revision as of 11:39, 19 September 2011
| |
| |
| The card's front face | The card's back face |
Contents
Synopsis
| Signalling something positive. |
Relationships
Context:
Awareness
, Emotional Script
.
Contrasts with:
Failure
.
Description
Arguably the most explored use of sound in games, in all times.
Examples









