Difference between revisions of "Seeking for PC"
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| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
| examples= | | examples= | ||
| − | | ex1=<mt p="SeekingForPC" g="Assassins Creed" altg="Assassin's Creed" h=" | + | | ex1=<mt p="SeekingForPC" g="Assassins Creed" altg="Assassin's Creed" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| − | | ex2=<mt p="SeekingForPC" g="Bioshock" h=" | + | | ex2=<mt p="SeekingForPC" g="Bioshock" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| − | | ex3=<mt p="SeekingForPC" g="Oblivion" h=" | + | | ex3=<mt p="SeekingForPC" g="Oblivion" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| − | | ex4=<mt p="SeekingForPC" g="Far Cry 2" h=" | + | | ex4=<mt p="SeekingForPC" g="Far Cry 2" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| ex5=<mt p="SeekingForPC" g="Commandos BCD" h="200"></mt> | | ex5=<mt p="SeekingForPC" g="Commandos BCD" h="200"></mt> | ||
| − | | ex6=<mt p="SeekingForPC" g="Crysis" h=" | + | | ex6=<mt p="SeekingForPC" g="Crysis" w="{{R4by3W}}" h="{{R4by3H}}"></mt> |
| ex7=<mt p="SeekingForPC" g="Thief III" altg="Thief III: Deadly Shadows"></mt> | | ex7=<mt p="SeekingForPC" g="Thief III" altg="Thief III: Deadly Shadows"></mt> | ||
| − | | ex8=<mt p="SeekingForPC" g="Papa Sangre" h=" | + | | ex8=<mt p="SeekingForPC" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> |
}} | }} | ||
Revision as of 23:26, 19 September 2011
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| The card's front face | The card's back face |
Contents
Synopsis
| NPC’s manifestations of active chasing of the PC. |
Relationships
Contexts:
Awareness
, Engagement
, Anticipation
.
May use:
Dialogue
, Shout and Yell
, Grunts
.
May relate to:
Stealth
, Character Soundprint
, Sound Decoys
.
Contrasts with:
Unaware NPC
.
Description
Examples








