Difference between revisions of "Stealth"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Stealth) |
ValterAlves (Talk | contribs) m |
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| rel4=[[Footsteps]], [[Character Soundprint]], [[Unaware NPC]], [[Seeking for PC]]<br> | | rel4=[[Footsteps]], [[Character Soundprint]], [[Unaware NPC]], [[Seeking for PC]]<br> | ||
| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
+ | | examples= | ||
+ | | ex1=<mt p="Stealth" g="Dead To Rights" altg="Dead to Rights" h="140"></mt> | ||
+ | | ex2=<mt p="Stealth" g="Deadly Premonition" h="140"></mt> | ||
+ | | ex3=<mt p="Stealth" g="Chaos Theory" h="200"></mt> | ||
+ | | ex4=<mt p="Stealth" g="Papa Sangre" h="140"></mt> | ||
+ | | ex5=<mt p="Stealth" g="Halo" h="140"></mt> | ||
}} | }} |
Revision as of 19:15, 16 August 2011
The card's front face | The card's back face |
Contents
Synopsis
Low profile behaviours that include adopting a small soundprint. |
Relationships
Context:
Consequent Sound , Anticipation , Emotional Script .
Includes:
Sound Suppressing , Sound Decoys , Eavesdropping .
May relate:
Genre File:M385px-Genre-front-v20.png.
Relates to:
Footsteps , Character Soundprint , Unaware NPC , Seeking for PC .
Description
Examples