Difference between revisions of "Play the Beat"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Play the Beat) |
ValterAlves (Talk | contribs) m |
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| Line 15: | Line 15: | ||
| rel3=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]]<br> | | rel3=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]]<br> | ||
| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
| + | | examples= | ||
| + | | ex1=<mt p="PlayTheBeat" g="Guitar Hero" h="140"></mt> | ||
| + | | ex2=<mt p="PlayTheBeat" g="Rhythm Zone" h="188"></mt> | ||
| + | | ex3=<mt p="PlayTheBeat" g="Rhythm Paradise" h="200"></mt> | ||
| + | | ex4=<mt p="PlayTheBeat" g="Tap Tap Revenge" altg="Tap Tap Revenge 3" h="140"></mt> | ||
| + | | ex5=<mt p="PlayTheBeat" g="Patapon" h="140"></mt> | ||
}} | }} | ||
Revision as of 19:07, 16 August 2011
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| The card's front face | The card's back face |
Contents
Synopsis
| Acting in sync with a rhythm. |
Relationships
Contexts:
Consequent Sound
, Entrainment
, Make Sound not War
.
May relate to:
Genre File:M385px-Genre-front-v20.png.
May call for:
Sound Visualization
, Sound Input
, In-game Feedback
.
Description
Examples





