Difference between revisions of "Play the Beat"

From SoundInGames.com - Sound Design in Games
Jump to: navigation, search
(The page for the sound design pattern/card named Play the Beat)
 
m
Line 15: Line 15:
 
| rel3=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]]<br>
 
| rel3=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]]<br>
 
| revisions =Introduced in version 1.0
 
| revisions =Introduced in version 1.0
 +
| examples=
 +
| ex1=<mt p="PlayTheBeat" g="Guitar Hero" h="140"></mt>
 +
| ex2=<mt p="PlayTheBeat" g="Rhythm Zone" h="188"></mt>
 +
| ex3=<mt p="PlayTheBeat" g="Rhythm Paradise" h="200"></mt>
 +
| ex4=<mt p="PlayTheBeat" g="Tap Tap Revenge" altg="Tap Tap Revenge 3" h="140"></mt>
 +
| ex5=<mt p="PlayTheBeat" g="Patapon" h="140"></mt>
 
}}
 
}}

Revision as of 19:07, 16 August 2011

Front face Back face
The card's front face The card's back face

Synopsis

Acting in sync with a rhythm.

Relationships

Contexts:
Consequent Sound , Entrainment , Make Sound not War .
May relate to:
Genre File:M385px-Genre-front-v20.png.
May call for:
Sound Visualization , Sound Input , In-game Feedback .

Description

Examples

Guitar Hero:
Rhythm Zone:
Rhythm Paradise:
[show less examples...]
Tap Tap Revenge 3:
Patapon:



PlayTheBeat-front-v10.pngPlayTheBeat-back-v10.png