Difference between revisions of "Foley"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Foley) |
ValterAlves (Talk | contribs) |
||
| Line 15: | Line 15: | ||
| rel3=[[sound Effects]]<br> | | rel3=[[sound Effects]]<br> | ||
| rel-tag4=Calls for:<br> | | rel-tag4=Calls for:<br> | ||
| − | | rel4=[[Requisite | + | | rel4=[[Requisite Variety]], [[Acoustic Ecology]]<br> |
| rel-tag5=May call for:<br> | | rel-tag5=May call for:<br> | ||
| rel5=[[Subtitles and Captions]]<br> | | rel5=[[Subtitles and Captions]]<br> | ||
| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
}} | }} | ||
Revision as of 15:39, 26 June 2011
| |
| |
| The card's front face | The card's back face |
Contents
Synopsis
| Sounds of ongoing actions. |
Relationships
Many contexts, including:
Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Engagement
, character Soundprint
, Footsteps
, Grunts
, Sound Decoys
, ....
Peers:
Ambiance
, Sound Effects
, Music
, Dialogue
.
Close to:
sound Effects
.
Calls for:
Requisite Variety File:M385px-RequisiteVariety-front-v20.png, Acoustic Ecology
.
May call for:
Subtitles and Captions
.
Description
Examples