Difference between revisions of "Address Others"

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(The page for the sound design pattern/card named Address Others)
 
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| rel3=[[Dialogue]], [[Foley]]<br>
 
| rel3=[[Dialogue]], [[Foley]]<br>
 
| revisions =Introduced in version 1.0
 
| revisions =Introduced in version 1.0
 +
| examples=
 +
| ex1=<mt p="AdressOthers" g="AssassinsCreed2" altg="Assassin's Creed 2" h="140"></mt>
 +
| ex2=<mt p="AdressOthers" g="Uncharted 2" h="140"></mt>
 +
| ex3=<mt p="AdressOthers" g="Dead To Rights" altg="Dead to Rights" h="140"></mt>
 +
| ex4=<mt p="AdressOthers" g="Heavy Rain" h="140"></mt>
 +
| ex5=<mt p="AdressOthers" g="Red Dead Redemption" h="140"></mt>
 +
| ex6=<mt p="AdressOthers" g="Spore" h="200"></mt>
 +
| ex7=<mt p="AdressOthers" g="Ico" h="188"></mt>
 +
| ex8=<mt p="AdressOthers" g="Ocarina Of Time" altg="Ocarina of Time" h="188"></mt>
 
}}
 
}}

Revision as of 18:50, 16 August 2011

Front face Back face
The card's front face The card's back face

Synopsis

Enabling the PC to use sound to address NPCs.

Relationships

Context:
Consequent Sound , Make Sound not War .
May imply:
Sound Input .
Often uses:
Dialogue , Foley .

Description

Examples

Assassin's Creed 2:
Uncharted 2:
Dead to Rights:
[show less examples...]
Heavy Rain:
Red Dead Redemption:
Spore:
Ico:
Ocarina of Time:



AddressOthers-front-v10.pngAddressOthers-back-v10.png