Difference between revisions of "Unaware NPC"

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| ex1=<mt p="UnawareNPC" g="Bioshock" h="140"></mt>
 
| ex1=<mt p="UnawareNPC" g="Bioshock" h="140"></mt>
 
| ex2=<mt p="UnawareNPC" g="Oblivion" h="140"></mt>
 
| ex2=<mt p="UnawareNPC" g="Oblivion" h="140"></mt>
| ex3=<mt p="UnawareNPC" g="Dead To Rights" altg="Dead to Rights" h="140"></mt>
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<!--| ex3=<mt p="UnawareNPC" g="Dead To Rights" altg="Dead to Rights" h="140"></mt>-->
 
| ex4=<mt p="UnawareNPC" g="Far Cry 2" h="140"></mt>
 
| ex4=<mt p="UnawareNPC" g="Far Cry 2" h="140"></mt>
 
| ex5=<mt p="UnawareNPC" g="TRL" altg="Tomb Raider Legend" h="200"></mt>
 
| ex5=<mt p="UnawareNPC" g="TRL" altg="Tomb Raider Legend" h="200"></mt>

Revision as of 02:29, 20 August 2011

Front face Back face
The card's front face The card's back face

Synopsis

NPC’s behaviours evidencing unawareness of PC’s presence.

Relationships

Context:
Awareness , Anticipation .
May use:
Chitchat , Grunts .
Relates to:
Stealth , Character Soundprint , Sound Suppressing , Sound Decoys .
Contrasts with:
Seeking for PC .

Description

Examples

Bioshock:
Oblivion:
[show less examples...]
Far Cry 2:
Tomb Raider Legend:
Chaos Theory:
Crysis:
Papa Sangre:



UnawareNPC-front-v10.pngUnawareNPC-back-v10.png