Difference between revisions of "Narrator"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
Line 20: | Line 20: | ||
| examples= | | examples= | ||
− | |||
| ex1=<mt p="Narrator" g="Max Paine">The PC acts as Narrator in a filmic fashion</mt> | | ex1=<mt p="Narrator" g="Max Paine">The PC acts as Narrator in a filmic fashion</mt> | ||
| ex2=<mt p="Narrator" g="Sam and Max">A character assumes the role of narrator (please notice the inscription in his desk).</mt> | | ex2=<mt p="Narrator" g="Sam and Max">A character assumes the role of narrator (please notice the inscription in his desk).</mt> |
Revision as of 12:34, 16 August 2011
![]() |
![]() | |
The card's front face | The card's back face |
Candidate Card
Contents
[hide]Synopsis
Resorting to an actual narrator to convey the narrative. |
Relationships
Context:
Narrative .
Differs from:
Helper Voice .
Description
It is worth noting that, although Narrator and Helper Voice occasionally share form, they address distinctive explorations.
Examples
[Note: considering that this is still a candidate pattern, more examples then usually are presented, in order to provide a better support for the discussion.]