Difference between revisions of "Address Others"
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| ex7=<mt p="AddressOthers" g="Dead To Rights" altg="Dead to Rights: Retribution" w="{{R16by9W}}" h="{{R16by9H}}">Jack asking his sidekick dog, Shadow, to perform certain tasks: attacking an enemy, fetching guns, taking cover. In many scenes, Shadow's contributions are instrumental to success.</mt> | | ex7=<mt p="AddressOthers" g="Dead To Rights" altg="Dead to Rights: Retribution" w="{{R16by9W}}" h="{{R16by9H}}">Jack asking his sidekick dog, Shadow, to perform certain tasks: attacking an enemy, fetching guns, taking cover. In many scenes, Shadow's contributions are instrumental to success.</mt> | ||
| ex8=<mt p="AddressOthers" g="Shadow of the Colossus" w="{{R4by3W}}" h="{{R4by3H}}">Wander is able to call his horse Agro. The call is adapted to the distance between them.</mt> | | ex8=<mt p="AddressOthers" g="Shadow of the Colossus" w="{{R4by3W}}" h="{{R4by3H}}">Wander is able to call his horse Agro. The call is adapted to the distance between them.</mt> | ||
− | | ex9=<mt p="AddressOthers" g="Ocarina Of Time" altg="Ocarina of Time" w="{{R4by3W}}" h="{{R4by3H}}">Saria can be remotely contacted by playing her song in the ocarina.</mt> | + | | ex9=<mt p="AddressOthers" g="Ocarina Of Time" altg="The Legend of Zelda: Ocarina of Time" w="{{R4by3W}}" h="{{R4by3H}}">Saria can be remotely contacted by playing her song in the ocarina.</mt> |
| ex10=<mt p="AddressOthers" g="GTA4" altg="Grand Theft Auto IV" i=2 w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex10=<mt p="AddressOthers" g="GTA4" altg="Grand Theft Auto IV" i=2 w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
{{NoVideoTable |{{NoVideo|'''Endless Ocean: Blue World:''' The sea whistle can be used to call animal partners. Yet it also makes some other creatures to react ([[Consequent Sound]]). }}||}} | {{NoVideoTable |{{NoVideo|'''Endless Ocean: Blue World:''' The sea whistle can be used to call animal partners. Yet it also makes some other creatures to react ([[Consequent Sound]]). }}||}} | ||
}} | }} |
Latest revision as of 20:06, 24 August 2012
The card's front face | The card's back face |
Contents
Synopsis
Enabling the PC to use sound to address NPCs. |
Relationships
Context:
Consequent Sound .
May imply:
Sound Input .
Often uses:
Dialogue , Foley .
Description
Some games preview the possibility of the PC being able to address the NPC (diegetically) through a sound stimulus. Solutions include short Dialogue, singing and playing (e.g., Sing to Act), whistling, and car honking. Motivations may relate to the gameplay, or simply be part of the exploratory dimension of the experience.
Examples
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