Difference between revisions of "Random Card"

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Latest revision as of 14:47, 7 December 2011

Random Card

Refresh this page or choose 'Random Card' (here or in the left sidebar) for another random card.

Shout and Yell

Front face Back face
The card's front face The card's back face

Synopsis

Loud manifestations of hostility.

Relationships

Contexts:
Awareness , Engagement , Emotional Script , Character Soundprint , Seeking for PC .
Makes use of:
Dialogue , Grunts .

Description

Shout and Yell refers to loud expressions, either Grunts or Dialogue-like, which a character emits with the evident purpose of messaging an hostile attitude towards others (usually NPC towards the PC, but not necessarily).

A particular (an much less common) exploration of Shout and Yell is when it is integrated in the gameplay in association with the Sound Input.

Examples

Wolfenstein 3-D: The use of Shout and Yell in this game is emblematic. It is this game's most well known Signature.
Mini Ninjas: Shout and Yell fits well within the martial arts.
InFamous:
[show less examples...]
Red Dead Redemption: Non-hostile NPC reacting to gunfire.
Patapon: In an embellished way, the patapon yell (their songs) during the entire levels.
Assassin's Creed:
Killzone 2:
Tom Clancy's Splinter Cell Chaos Theory:
Halo: Reach:
Uncharted 2: Among Thieves [SPOILER VIDEO]:
PapaSangre:



FakeX-front-v10.pngFakeX-back-v10.png