Difference between revisions of "Rhythm Gameplay"

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{{Card
 
{{Card
| notesontop = Name update: [[Play the Beat]] (version 1.0) → [[Rhythm Gameplay]] (version 2.0)
+
| notesontop= introduced in version 2.0 of the [[Deck]].
 +
| deckversion=v20
 
| v10name=Play the Beat
 
| v10name=Play the Beat
 
| name=Rhythm Gameplay
 
| name=Rhythm Gameplay
<!--| candidatecard = New in version 2.0-->
+
| v20frontface = RhythmGameplay-front-v20.png
| deckversion =2.0
+
| v20backface = RhythmGameplay-back-v20.png
 
| v10synopsis =Acting in sync with a rhythm
 
| v10synopsis =Acting in sync with a rhythm
 
| v20synopsis =Acting in sync with a rhythm
 
| v20synopsis =Acting in sync with a rhythm
 
| patternpresentation =
 
| patternpresentation =
 
| cardpresentation=
 
| cardpresentation=
| v20frontface = RhythmGameplay-front-v20.png
 
| v20backface = RhythmGameplay-back-v20.png
 
 
| screenshots=
 
| screenshots=
 
| rel-tag1=Contexts:<br>
 
| rel-tag1=Contexts:<br>

Revision as of 23:35, 13 November 2011

Deck←
introduced in version 2.0 of the Deck.
Front face Back face
The card's front face The card's back face

Synopsis

Acting in sync with a rhythm.

Relationships

Contexts:
Consequent Sound , Entrainment .
May relate to:
Genre File:M385px-Genre-front-v20.png.
May call for:
Sound Visualization , Sound Input , In-game Feedback .

Description

In certain games, particularly in those adopting Rhythm Gameplay, setting or reacting to the beat is inherent to Gameplay.

Examples

Guitar Hero:
Rhythm Zone:
Rhythm Paradise:
Tap Tap Revenge 3:
[show less examples...]
Patapon:
Rhythm Zone:
Rhythm Paradise:
Tap Tap Revenge 3:
Guitar Hero 5:



FakeX-front-v10.pngFakeX-back-v10.png