Difference between revisions of "Aesthetics"
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{{Card | {{Card | ||
| notesontop= This is a candidate pattern, which may enter version 2.0 of the [[Deck]]. | | notesontop= This is a candidate pattern, which may enter version 2.0 of the [[Deck]]. | ||
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| name =Aesthetics | | name =Aesthetics | ||
| synopsis = Defining artistic characteristics common to all sounds | | synopsis = Defining artistic characteristics common to all sounds |
Revision as of 23:22, 13 November 2011
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Synopsis
Defining artistic characteristics common to all sounds. |
Relationships
Context:
Sound Design in Games , Acoustic Ecology
.
Description
Examples
External Resources
Establishing an Aesthetic in Next Generation Sound Design, by Rob Bridgett and Leonard Paul, 2006
Towards Understanding the Audio Aesthetics of Videogames: Genre, by Guillaume Roux-Girard