Difference between revisions of "Chitchat"
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| name =Chitchat | | name =Chitchat | ||
| deckversion =1.0 | | deckversion =1.0 | ||
− | | synopsis =NPC’s Dialogue that is not central to the course of action | + | | synopsis =<s>NPC’s Dialogue that is not central to the course of action</s><br />Dialogue that is not central to the course of action |
| patternpresentation = | | patternpresentation = | ||
| cardpresentation= | | cardpresentation= | ||
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| rel-tag3=Makes use of:<br> | | rel-tag3=Makes use of:<br> | ||
| rel3=[[Dialogue]], [[Acoustic Ecology]]<br> | | rel3=[[Dialogue]], [[Acoustic Ecology]]<br> | ||
− | | revisions =Introduced in version 1.0 | + | | revisions =Introduced in version 1.0<br />Version 2.0: updated synopsis� |
|description=[[Chitchat]] encompasses the forms of NPC [[Dialogue]] which are relevant to participate in the game's [[Acoustic Ecology]] but which do not carry information relevant for the [[Gameplay]]. | |description=[[Chitchat]] encompasses the forms of NPC [[Dialogue]] which are relevant to participate in the game's [[Acoustic Ecology]] but which do not carry information relevant for the [[Gameplay]]. | ||
Chitchat can also integrate solutions to represent [[Unaware NPC]] and to denounce NPC location (a form of [[Beacon Locator]]), but those are different cases of [[Awareness]] that we don't intend to reach in this particular card. | Chitchat can also integrate solutions to represent [[Unaware NPC]] and to denounce NPC location (a form of [[Beacon Locator]]), but those are different cases of [[Awareness]] that we don't intend to reach in this particular card. |
Revision as of 13:56, 26 October 2011
The card's front face | The card's back face |
Contents
Synopsis
Dialogue that is not central to the course of action. |
Relationships
Contexts:
Character Soundprint , Narrative , Emotional Script , Unaware NPC .
Possibly with:
Grunts .
Makes use of:
Dialogue , Acoustic Ecology .
Description
Chitchat encompasses the forms of NPC Dialogue which are relevant to participate in the game's Acoustic Ecology but which do not carry information relevant for the Gameplay. Chitchat can also integrate solutions to represent Unaware NPC and to denounce NPC location (a form of Beacon Locator), but those are different cases of Awareness that we don't intend to reach in this particular card.
Examples