Difference between revisions of "Play the Beat"
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| rel1=[[Consequent Sound]], [[Entrainment]], [[Make Sound not War]]<br> | | rel1=[[Consequent Sound]], [[Entrainment]], [[Make Sound not War]]<br> | ||
| rel-tag2=May relate to:<br> | | rel-tag2=May relate to:<br> | ||
| − | | rel2=[[Genre]]<br> | + | | rel2=[[Genre#v10]]<br> |
| rel-tag3=May call for:<br> | | rel-tag3=May call for:<br> | ||
| rel3=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]]<br> | | rel3=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]]<br> | ||
Revision as of 11:47, 25 November 2011
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| The card's front face | The card's back face |
Contents
Synopsis
| Acting in sync with a rhythm. |
Relationships
Contexts:
Consequent Sound
, Entrainment
, Make Sound not War
.
May relate to:
Genre
.
May call for:
Sound Visualization
, Sound Input
, In-game Feedback
.
Description
In certain games, particularly in those adopting Rhythm Gameplay, setting or reacting to the beat is inherent to Gameplay.
Examples
Guitar Hero:




