Difference between revisions of "Musical Outcome"

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| ex1=<mt p="MusicalOutcome" g="Everyday Shooter" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 
| ex1=<mt p="MusicalOutcome" g="Everyday Shooter" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 
| ex2=<mt p="MusicalOutcome" g="Flower" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 
| ex2=<mt p="MusicalOutcome" g="Flower" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
| ex3=<mt p="MusicalOutcome" g="Bit Trip Beat" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
+
| ex3=<mt p="MusicalOutcome" g="Rez"  altg="Rez HD" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
| ex4=<mt p="MusicalOutcome" g="PBWinterbottom" altg="The Misadventures of P.B. Winterbottom" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
+
| ex4=<mt p="MusicalOutcome" g="Bit Trip Beat" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 
| ex5=<mt p="MusicalOutcome" g="Patapon" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 
| ex5=<mt p="MusicalOutcome" g="Patapon" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 
| ex6=<mt p="MusicalOutcome" g="Peggle" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 
| ex6=<mt p="MusicalOutcome" g="Peggle" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
| ex7=<mt p="MusicalOutcome" g="Rez" altg="Rez HD" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
+
| ex7=<mt p="MusicalOutcome" g="PBWinterbottom" altg="The Misadventures of P.B. Winterbottom" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 
}}
 
}}

Revision as of 17:22, 14 October 2011

Front face Back face
The card's front face The card's back face

Synopsis

Music generated as a by-product of in-game actions.

Relationships

Context:
Gameplay File:M385px-Gameplay-front-v20.png.
May relate to:
Genre File:M385px-Genre-front-v20.png, Contextual Music , Diegetic Music .
Makes use of:
Music .

Description

The game reacts musically to players's actions.

Examples

Everyday Shooter:
Flower:
Rez HD:
[show less examples...]
Bit Trip Beat:
Patapon:
Peggle:
The Misadventures of P.B. Winterbottom:



MusicalOutcome-front-v10.pngMusicalOutcome-back-v10.png