Difference between revisions of "Rhythm Gameplay"

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{{Card
 
{{Card
|name=Rhythm Gameplay
+
| notesontop = Name update: [[Play the Beat]] (version 1.0) → [[Rhythm Gameplay]] (version 2.0)
| candidatecard = New in version 2.0
+
| name=Rhythm Gameplay
 +
<!--| candidatecard = New in version 2.0-->
 +
| deckversion =1.0
 +
| synopsis =Acting in sync with a rhythm
 +
| patternpresentation =
 +
| cardpresentation=
 +
| frontface = RhythmGameplay-front-v20.png
 +
| backface = RhythmGameplay-back-v20.png
 +
| screenshots=
 +
| rel-tag1=Contexts:<br>
 +
| rel1=[[Consequent Sound]], [[Entrainment]], [[Make Sound not War]]<br>
 +
| rel-tag2=May relate to:<br>
 +
| rel2=[[Genre]]<br>
 +
| rel-tag3=May call for:<br>
 +
| rel3=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]]<br>
 +
| revisions =Introduced in version 1.0<br />Version 2.0: renamed
 +
| description =
 +
In certain games, particularly in those adopting [[Rhythm Gameplay]], setting or reacting to the beat is inherent to [[Gameplay]].
 +
 
 
| examples=
 
| examples=
 
{{NoVideo | '''Guitar Hero: '''}}
 
{{NoVideo | '''Guitar Hero: '''}}
| ex1=<mt p="RhythmGameplay" g="Rhythm Zone" w="{{R5by4W}}" h="{{R5by4H}}"></mt>
+
| ex1=<mt p="PlayTheBeat" g="Rhythm Zone" w="{{R5by4W}}" h="{{R5by4H}}"></mt>
| ex2=<mt p="RhythmGameplay" g="Rhythm Paradise" w="{{R4by3W}}" h="{{R4by3H}}"></mt>
+
| ex2=<mt p="PlayTheBeat" g="Rhythm Paradise" w="{{R4by3W}}" h="{{R4by3H}}"></mt>
| ex3=<mt p="RhythmGameplay" g="TapTapRevenge" altg="Tap Tap Revenge 3" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt>
+
| ex3=<mt p="PlayTheBeat" g="Tap Tap Revenge" altg="Tap Tap Revenge 3" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt>
 +
| ex4=<mt p="PlayTheBeat" g="Patapon" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 +
| ex5=<mt p="RhythmGameplay" g="Rhythm Zone" w="{{R5by4W}}" h="{{R5by4H}}"></mt>
 +
| ex6=<mt p="RhythmGameplay" g="Rhythm Paradise" w="{{R4by3W}}" h="{{R4by3H}}"></mt>
 +
| ex7=<mt p="RhythmGameplay" g="TapTapRevenge" altg="Tap Tap Revenge 3" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt>
 +
| ex8=<mt p="RhythmGameplay" g="Guitar Hero" altg="Guitar Hero 5" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt>
 
}}
 
}}

Revision as of 11:33, 26 October 2011

Deck←
Name update: Play the Beat (version 1.0) → Rhythm Gameplay (version 2.0)
Front face Back face
The card's front face The card's back face

Synopsis

Acting in sync with a rhythm.

Relationships

Contexts:
Consequent Sound , Entrainment , Make Sound not War .
May relate to:
Genre File:M385px-Genre-front-v20.png.
May call for:
Sound Visualization , Sound Input , In-game Feedback .

Description

In certain games, particularly in those adopting Rhythm Gameplay, setting or reacting to the beat is inherent to Gameplay.

Examples

Guitar Hero:
Rhythm Zone:
Rhythm Paradise:
Tap Tap Revenge 3:
[show less examples...]
Patapon:
Rhythm Zone:
Rhythm Paradise:
Tap Tap Revenge 3:
Guitar Hero 5:



RhythmGameplay-front-v20.pngRhythmGameplay-back-v20.png