Difference between revisions of "Rhythm Gameplay"
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{{Card | {{Card | ||
− | |name=Rhythm Gameplay | + | | notesontop = Name update: [[Play the Beat]] (version 1.0) → [[Rhythm Gameplay]] (version 2.0) |
− | | candidatecard = New in version 2.0 | + | | name=Rhythm Gameplay |
+ | <!--| candidatecard = New in version 2.0--> | ||
+ | | deckversion =1.0 | ||
+ | | synopsis =Acting in sync with a rhythm | ||
+ | | patternpresentation = | ||
+ | | cardpresentation= | ||
+ | | frontface = RhythmGameplay-front-v20.png | ||
+ | | backface = RhythmGameplay-back-v20.png | ||
+ | | screenshots= | ||
+ | | rel-tag1=Contexts:<br> | ||
+ | | rel1=[[Consequent Sound]], [[Entrainment]], [[Make Sound not War]]<br> | ||
+ | | rel-tag2=May relate to:<br> | ||
+ | | rel2=[[Genre]]<br> | ||
+ | | rel-tag3=May call for:<br> | ||
+ | | rel3=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]]<br> | ||
+ | | revisions =Introduced in version 1.0<br />Version 2.0: renamed | ||
+ | | description = | ||
+ | In certain games, particularly in those adopting [[Rhythm Gameplay]], setting or reacting to the beat is inherent to [[Gameplay]]. | ||
+ | |||
| examples= | | examples= | ||
{{NoVideo | '''Guitar Hero: '''}} | {{NoVideo | '''Guitar Hero: '''}} | ||
− | | ex1=<mt p=" | + | | ex1=<mt p="PlayTheBeat" g="Rhythm Zone" w="{{R5by4W}}" h="{{R5by4H}}"></mt> |
− | | ex2=<mt p=" | + | | ex2=<mt p="PlayTheBeat" g="Rhythm Paradise" w="{{R4by3W}}" h="{{R4by3H}}"></mt> |
− | | ex3=<mt p="RhythmGameplay" g="TapTapRevenge" altg="Tap Tap Revenge 3" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt> | + | | ex3=<mt p="PlayTheBeat" g="Tap Tap Revenge" altg="Tap Tap Revenge 3" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt> |
+ | | ex4=<mt p="PlayTheBeat" g="Patapon" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
+ | | ex5=<mt p="RhythmGameplay" g="Rhythm Zone" w="{{R5by4W}}" h="{{R5by4H}}"></mt> | ||
+ | | ex6=<mt p="RhythmGameplay" g="Rhythm Paradise" w="{{R4by3W}}" h="{{R4by3H}}"></mt> | ||
+ | | ex7=<mt p="RhythmGameplay" g="TapTapRevenge" altg="Tap Tap Revenge 3" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt> | ||
+ | | ex8=<mt p="RhythmGameplay" g="Guitar Hero" altg="Guitar Hero 5" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt> | ||
}} | }} |
Revision as of 11:33, 26 October 2011
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The card's front face | The card's back face |
Contents
[hide]Synopsis
Acting in sync with a rhythm. |
Relationships
Contexts:
Consequent Sound , Entrainment
, Make Sound not War
.
May relate to:
Genre File:M385px-Genre-front-v20.png.
May call for:
Sound Visualization , Sound Input
, In-game Feedback
.
Description
In certain games, particularly in those adopting Rhythm Gameplay, setting or reacting to the beat is inherent to Gameplay.
Examples
Guitar Hero: