Difference between revisions of "Whistling and Humming"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Whistling and Humming) |
ValterAlves (Talk | contribs) m |
||
(4 intermediate revisions by the same user not shown) | |||
Line 16: | Line 16: | ||
| rel-tag4=Makes use of:<br> | | rel-tag4=Makes use of:<br> | ||
| rel4=[[Foley]], [[Diegetic Music]]<br> | | rel4=[[Foley]], [[Diegetic Music]]<br> | ||
− | | revisions = | + | | revisions = |
+ | Deprecated. Previous to version 1.0. | ||
+ | Its contents part of those covered by [[Unaware NPC]] in version 1.0 | ||
+ | | description = | ||
+ | [[Whistling and Humming]] is one element of [[Character Soundprint]], typical to NPC, which is usually used to implement [[Unaware NPC]]. It is a (very) particular case of [[Diegetic Music]]. | ||
+ | [[Whistling and Humming]] is sometimes used in conjunction with [[Chitchat]]. | ||
+ | | examples= | ||
+ | | ex1=<mt p="WhistlingAndHumming" g="Bioshock" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
+ | | ex2=<mt p="WhistlingAndHumming" g="Thief III" altg="Thief III: Deadly Shadows" w="{{R4by3W}}" h="{{R4by3H}}"></mt> | ||
+ | | ex3=<mt p="WhistlingAndHumming" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | ||
+ | | ex4=<mt p="WhistlingAndHumming" g="ChaosTheory" w="{{R4by3W}}" h="{{R4by3H}}"></mt> | ||
+ | |||
}} | }} |
Latest revision as of 20:37, 21 December 2011
The card's front face | The card's back face |
Contents
Synopsis
NPC’s casual and passive non-dialogue acoustic manifestations. |
Relationships
Context:
Unaware NPC , Character Soundprint .
Close to:
Chitchat .
Possibly with:
Grunts .
Makes use of:
Foley , Diegetic Music .
Description
Whistling and Humming is one element of Character Soundprint, typical to NPC, which is usually used to implement Unaware NPC. It is a (very) particular case of Diegetic Music. Whistling and Humming is sometimes used in conjunction with Chitchat.
Examples