Difference between revisions of "Rhythm Gameplay"
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− | {{ | + | {{Card |
− | |name=Rhythm Gameplay | + | | notesontop = Name deprecated: [[Play the Beat]] (version 1.0) → [[Rhythm Gameplay]] (version 2.0) |
+ | | deckversion=v20 | ||
+ | | v10name=Play the Beat | ||
+ | | name=Rhythm Gameplay | ||
+ | | v20frontface = RhythmGameplay-front-v20.png | ||
+ | | v20backface = RhythmGameplay-back-v20.png | ||
+ | | v10synopsis =Acting in sync with a rhythm | ||
+ | | v20synopsis =Acting in sync with a rhythm | ||
+ | | patternpresentation = | ||
+ | | cardpresentation= | ||
+ | | screenshots= | ||
+ | | v10rel-tag1=Contexts:<br> | ||
+ | | v10rel1=[[Consequent Sound]], [[Entrainment]]<br> | ||
+ | | v10rel-tag2=May relate to:<br> | ||
+ | | v10rel2=[[Genre]]<br> | ||
+ | | v10rel-tag3=May call for:<br> | ||
+ | | v10rel3=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]]<br> | ||
+ | | v20rel-tag1=Contexts:<br> | ||
+ | | v20rel1=[[Consequent Sound]], [[Entrainment]]<br> | ||
+ | | v20rel-tag2=May call for:<br> | ||
+ | | v20rel2=[[Sound Visualization]], [[Sound Input]], [[In-game Feedback]], [[Levelled Performance]]<br> | ||
+ | | revisions =Introduced in version 1.0<br />Version 2.0: renamed | ||
+ | | description = | ||
+ | In certain games, particularly in those adopting [[Rhythm Gameplay]], setting or reacting to the beat is inherent to the gameplay. | ||
+ | |additional= | ||
+ | [http://www.gamesindustry.biz/articles/musicrhythm-gameplay-can-still-evolve-says-lopiccolo "Rhythm gameplay can still evolve"] | ||
+ | | examples= | ||
+ | | ex1=<mt p="PlayTheBeat" g="Rhythm Zone" w="{{R5by4W}}" h="{{R5by4H}}"></mt> | ||
+ | | ex2=<mt p="RhythmGameplay" g="Rhythm Paradise" w="{{R3by2W}}" h="{{R3by2H}}"></mt> | ||
+ | | ex3=<mt p="RhythmGameplay" g="Tap Tap Revenge" altg="Tap Tap Revenge 3" w="{{ViPhoneW}}" h="{{ViPhoneH}}"></mt> | ||
+ | | ex4=<mt p="PlayTheBeat" g="Patapon" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
+ | | ex5=<mt p="RhythmGameplay" g="Guitar Hero" altg="Guitar Hero 5" w="{{R4by3W}}" h="{{R4by3H}}"></mt> | ||
+ | | RevisionsInNameOrDeprecation= | ||
+ | Introduced as [[Play the Beat]] (in version 1.0) | ||
}} | }} |
Latest revision as of 23:57, 24 August 2012
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The card's front face | The card's back face |
Synopsis
Acting in sync with a rhythm. |
Relationships
Contexts:
Consequent Sound , Entrainment
.
May call for:
Sound Visualization , Sound Input
, In-game Feedback
, Levelled Performance
.
Description
In certain games, particularly in those adopting Rhythm Gameplay, setting or reacting to the beat is inherent to the gameplay.
Examples
Additional Comments
"Rhythm gameplay can still evolve"
Revisions
Introduced as Play the Beat (in version 1.0)