Difference between revisions of "Pitch Gameplay"

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| v20rel2=[[In-game Feedback]], [[Sound Visualization]], [[Levelled Performance]]<br>
 
| v20rel2=[[In-game Feedback]], [[Sound Visualization]], [[Levelled Performance]]<br>
 
| description =
 
| description =
Some games focus on the player's ability to provide an input whose pitch matches that of a pre-defined sound  
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Some games focus on the player's ability to provide an [[Sound Input|input]] whose pitch matches that of a pre-defined sound  
 
piece such as a song. This is typically done through the input of voice, with the player singing the lyrics of a  
 
piece such as a song. This is typically done through the input of voice, with the player singing the lyrics of a  
 
selected song. Since pitch is the acoustic parameter being considered, the exact wording of the player's input is  
 
selected song. Since pitch is the acoustic parameter being considered, the exact wording of the player's input is  

Latest revision as of 19:03, 24 August 2012

Deck←
introduced in version 2.0 of the Deck.
Front face Back face
The card's front face The card's back face

Synopsis

Exploring the tonal accuracy of the player’s voiced input.

Relationships

Makes use of:
Sound Input .
Often uses:
In-game Feedback , Sound Visualization , Levelled Performance .

Description

Some games focus on the player's ability to provide an input whose pitch matches that of a pre-defined sound piece such as a song. This is typically done through the input of voice, with the player singing the lyrics of a selected song. Since pitch is the acoustic parameter being considered, the exact wording of the player's input is usually secondary to the performance.

Examples

Guitar Hero World Tour:
Disney Sing It: Family Hits:
SingStar Vol.3:
[show less examples...]



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