Difference between revisions of "Cut-Scenes"

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{{Card
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#REDIRECT [[Cutscenes]]
| name =Cut-Scenes
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| deckversion =1.0
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| synopsis =Sound of the cut-scenes
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| patternpresentation =
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| cardpresentation=
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| frontface =Cut-Scenes-front-v10.png
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| backface =Cut-Scenes-back-v10.png
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| screenshots=
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| rel-tag1=Contexts:<br>
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| rel1=[[Sound Places]], [[Narrative]], [[Emotional Script]]<br>
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| rel-tag2=Peers:<br>
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| rel2=[[Title Screens]], [[Menus]], [[Gameplay]]<br>
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| rel-tag3=Close to:<br>
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| rel3=[[Gameplay]]<br>
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| revisions =Introduced in version 1.0
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| description=
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In their typical form, [[Cut-Scenes]] are cinematic parts of the game inserted between moments of [[Gameplay]]. They usually serve the [[Narrative]], and do so in a way that has strong impact in the [[Emotional Script]].
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Being static pieces, they are prone to incorporate more closely techniques from film practice, including in terms of the approach to sound. Still, considering the pertinence in keeping the whole product coherent, for instance regarding the [[Acoustic Ecology]], it is relevant that they are considered holistically, in conjunction with the others components of the game ([[Sound Places]]) – that is, the [[Gameplay]] but also the [[Menus]] and even the [[Title Screens]].
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It is worth noticing that some modern games include ''interactive'' [[Cut-Scenes]], which present new opportunities and challenges, closer to those of regular [[Gameplay]].
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What is more, there is controversy regarding the appropriateness of [[Cut-Scenes]] in video games. Some designers defend they are disruptive and compromise immersion, for instance {{Pending| Develop this further in 'Additional Comments'}}.
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| additional =
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{{Pending| Elaborate about the controversy about the appropriateness of Cut-Scenes in video games.}}
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| examples=
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| ex1=<mt p="CutScenes" g="GTA4" altg="Grand Theft Auto 4" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
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| ex2=<mt p="CutScenes" g="MGS4" altg="Metal Gear Solid 4" w="{{R16by9W}}" h="{{R16by9H}}">This game is well-known by an extensive use of Cut-Scenes.</mt>
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| ex3=<mt p="CutScenes" g="HalfLife2" altg="Half-Life 2" w="{{R8by5W}}" h="{{R8by5H}}"></mt>
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| ex4=<mt p="CutScenes" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt>
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| ex5=<mt p="CutScenes" g="Halo" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
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| ex6=<mt p="CutScenes" g="Silent Hill" w="{{R16by9W}}" h="{{RSHH}}"></mt>
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| ex7=<mt p="CutScenes" g="Ico" w="{{RPS2W}}" h="{{RIcoH}}"></mt>
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| ex8=<mt p="CutScenes" g="Assassins Creed" altg="Assassin's Creed" w="{{R16by9W}}" h="{{R16by9H}}">[[Cut-Scenes]] serving the [[Narrative]].</mt>
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}}
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Latest revision as of 20:43, 21 November 2011

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