Difference between revisions of "Decay"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Decay) |
ValterAlves (Talk | contribs) |
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| screenshots= | | screenshots= | ||
| rel-tag1=Context:<br> | | rel-tag1=Context:<br> | ||
− | | rel1=[[R-A-E-D Iterations]], [[Gameplay]], [[Emotional | + | | rel1=[[R-A-E-D Iterations]], [[Gameplay]], [[Emotional Script]]<br> |
| rel-tag2=Peers:<br> | | rel-tag2=Peers:<br> | ||
| rel2=[[Relaxation]], [[Anticipation]], [[Engagement]]<br> | | rel2=[[Relaxation]], [[Anticipation]], [[Engagement]]<br> |
Revision as of 16:55, 26 June 2011
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The card's front face | The card's back face |
Contents
[hide]Synopsis
A phase of gameplay of reestablishment after an engagement. |
Relationships
Context:
R-A-E-D Iterations , Gameplay File:M385px-Gameplay-front-v20.png, Emotional Script
.
Peers:
Relaxation , Anticipation
, Engagement
.
May use:
Music , Dialogue
, Entrainment
.
Description
Examples