Difference between revisions of "Window of Opportunity"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Window of Opportunity) |
ValterAlves (Talk | contribs) |
||
Line 9: | Line 9: | ||
| screenshots= | | screenshots= | ||
| rel-tag1=Context:<br> | | rel-tag1=Context:<br> | ||
− | | rel1=[[Awareness]], [[Emotional | + | | rel1=[[Awareness]], [[Emotional Script]], [[Narrative]]<br> |
| rel-tag2=Includes:<br> | | rel-tag2=Includes:<br> | ||
| rel2=[[Hurry Up!]], [[Imminent Death]]<br> | | rel2=[[Hurry Up!]], [[Imminent Death]]<br> |
Revision as of 15:53, 26 June 2011
The card's front face | The card's back face |
Contents
Synopsis
Enhancing the perception of a short time opportunity. |
Relationships
Context:
Awareness , Emotional Script , Narrative .
Includes:
Hurry Up! , Imminent Death .
Often uses:
Sound Effects , Entrainment .
Description
Examples