Difference between revisions of "Dialogue"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Dialogue) |
ValterAlves (Talk | contribs) |
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| frontface =Dialogue-front-v10.png | | frontface =Dialogue-front-v10.png | ||
| backface =Dialogue-back-v10.png | | backface =Dialogue-back-v10.png | ||
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| rel-tag1=Many contexts, including:<br> | | rel-tag1=Many contexts, including:<br> | ||
| rel1=[[Sound Layers and Semantics]], [[Narrative]], [[Emotional Script]], [[Character Soundprint]], [[Seeking for PC]], [[Chitchat]], [[Audio Logs]], [[...]]<br> | | rel1=[[Sound Layers and Semantics]], [[Narrative]], [[Emotional Script]], [[Character Soundprint]], [[Seeking for PC]], [[Chitchat]], [[Audio Logs]], [[...]]<br> |
Revision as of 13:10, 26 June 2011
The card's front face | The card's back face |
Contents
Synopsis
All kinds of conversation. |
Relationships
Many contexts, including:
Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Narrative , Emotional Script , Character Soundprint , Seeking for PC , Chitchat , Audio Logs File:M385px-AudioLogs-front-v20.png, ....
Peers:
Ambiance , Foley , Sound Effects , Music .
Calls for:
Requisite variety File:M385px-RequisiteVariety-front-v20.png, Acoustic Ecology .
May call for:
Subtitles and Captions .
Description
Examples