Difference between revisions of "Ouch!"

From SoundInGames.com - Sound Design in Games
Jump to: navigation, search
m
m
Line 17: Line 17:
 
| examples=
 
| examples=
 
| ex1=<mt p="Ouch" g="Assassins Creed" altg="Assassin's Creed" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
 
| ex1=<mt p="Ouch" g="Assassins Creed" altg="Assassin's Creed" w="{{R16by9W}}" h="{{R16by9H}}"></mt>
| ex2=<mt p="Ouch" g="Chaos Theory" altg="Tom Clancy's Splinter Cell: Chaos Theory" w="{{R5by4W}}" h="{{R5by4H}}></mt>
+
| ex2=<mt p="Ouch" g="Chaos Theory" altg="Tom Clancy's Splinter Cell: Chaos Theory" w="{{R5by4W}}" h="{{R5by4H}}"></mt>
 
| ex3=<mt p="Ouch" g="HalfLife2" altg="Half-Life 2" w="{{R8by5W}}" h="{{R8by5H}}"></mt>
 
| ex3=<mt p="Ouch" g="HalfLife2" altg="Half-Life 2" w="{{R8by5W}}" h="{{R8by5H}}"></mt>
 
| ex4=<mt p="Ouch" g="Spore Origins" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt>
 
| ex4=<mt p="Ouch" g="Spore Origins" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt>

Revision as of 00:15, 20 September 2011

Front face Back face
The card's front face The card's back face

Synopsis

Signalling a painful or damaging interaction.

Relationships

Contexts:
Failure , Awareness , Emotional Script , Narrative .
Peers:
Imminent Death , Death .
May use:
Grunts .

Description

Examples

Assassin's Creed:
Tom Clancy's Splinter Cell: Chaos Theory:
Half-Life 2:
[show less examples...]
Spore Origins:
Patapon:
FlOw:
Halo:



Ouch-front-v10.pngOuch-back-v10.png