Difference between revisions of "Narrator"
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| ex1=<mt p="Narrator" g="Max Paine" h="200">The PC acts as Narrator in a filmic fashion</mt> | | ex1=<mt p="Narrator" g="Max Paine" h="200">The PC acts as Narrator in a filmic fashion</mt> | ||
− | | ex2=<mt p="Narrator" g="Sam and Max" altg="Sam & Max 301: The Penal Zone" h=" | + | | ex2=<mt p="Narrator" g="Sam and Max" altg="Sam & Max 301: The Penal Zone" w="{{R4by3W}}" h="{{R4by3H}}">A character assumes the role of narrator (notice the inscription in his desk).</mt> |
| ex3=<mt p="Narrator" g="Commandos BCD" h="200">Story is narrated in a literary fashion</mt> | | ex3=<mt p="Narrator" g="Commandos BCD" h="200">Story is narrated in a literary fashion</mt> | ||
− | | ex4=<mt p="Narrator" g="Call of Duty" altg="Call of Duty: World at War" h=" | + | | ex4=<mt p="Narrator" g="Call of Duty" altg="Call of Duty: World at War" w="{{R16by9W}}" h="{{R16by9H}}">Cut-scenes between levels are narrated</mt> |
− | | ex5=<mt p="Narrator" g="Dead To Rights" altg="Dead to Rights: Retribution" h=" | + | | ex5=<mt p="Narrator" g="Dead To Rights" altg="Dead to Rights: Retribution" w="{{R16by9W}}" h="{{R16by9H}}">The PC narrates the story, himself.</mt> |
}} | }} |
Revision as of 23:45, 19 September 2011
The card's front face | The card's back face |
Candidate Card
Contents
Synopsis
Resorting to an actual narrator to convey the narrative. |
Relationships
Context:
Narrative .
Differs from:
Helper Voice .
Description
It is worth noting that, although Narrator and Helper Voice occasionally share form, they address distinctive explorations.
Examples
[Note: considering that this is still a candidate pattern, more examples then usually are presented, in order to provide a better support for the discussion.]