Difference between revisions of "Stealth"
From SoundInGames.com - Sound Design in Games
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| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
| examples= | | examples= | ||
− | | ex1=<mt p="Stealth" g="Dead To Rights" altg="Dead to Rights: Retribution" h=" | + | {{NoVideo|'''Deadly Premonition:'''}} |
− | | ex2=<mt p="Stealth" g="MGS4" altg="Metal Gear Solid 4" | + | | ex1=<mt p="Stealth" g="Dead To Rights" altg="Dead to Rights: Retribution" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
− | + | | ex2=<mt p="Stealth" g="MGS4" altg="Metal Gear Solid 4" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | |
− | | | + | | ex3=<mt p="Stealth" g="Chaos Theory" altg="Tom Clancy's Splinter Cell: Chaos Theory" w="{{R5by4W}}" h="{{R5by4H}}></mt> |
− | | | + | | ex4=<mt p="Stealth" g="Thief III" altg="Thief III: Deadly Shadows"></mt> |
− | | | + | | ex5=<mt p="Stealth" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> |
− | | | + | | ex6=<mt p="Stealth" g="Halo" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
}} | }} |
Revision as of 23:38, 19 September 2011
The card's front face | The card's back face |
Contents
Synopsis
Low profile behaviours that include adopting a small soundprint. |
Relationships
Context:
Consequent Sound , Anticipation , Emotional Script .
Includes:
Sound Suppressing , Sound Decoys , Eavesdropping .
May relate:
Genre File:M385px-Genre-front-v20.png.
Relates to:
Footsteps , Character Soundprint , Unaware NPC , Seeking for PC .
Description
Examples