Difference between revisions of "Relaxation"
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| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
| examples= | | examples= | ||
− | | ex1=<mt p="Relaxation" g="Oblivion" h=" | + | | ex1=<mt p="Relaxation" g="Oblivion" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
− | | ex2=<mt p="Relaxation" g="Flower" h=" | + | | ex2=<mt p="Relaxation" g="Flower" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
− | | ex3=<mt p="Relaxation" g="Far Cry 2" h=" | + | | ex3=<mt p="Relaxation" g="Far Cry 2" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| ex4=<mt p="Relaxation" g="Pond" h="200"></mt> | | ex4=<mt p="Relaxation" g="Pond" h="200"></mt> | ||
}} | }} |
Revision as of 23:25, 19 September 2011
The card's front face | The card's back face |
Contents
Synopsis
A phase of gameplay promoting relaxation. |
Relationships
Context:
R-A-E-D Iterations , Gameplay File:M385px-Gameplay-front-v20.png, Emotional Script .
Peers:
Anticipation , Engagement , Decay .
Often uses:
Ambiance , Music , Entrainment .
Description
Examples