Difference between revisions of "Relaxation"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
Line 16: | Line 16: | ||
| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
| examples= | | examples= | ||
− | | ex1=<mt p="Relaxation" g="Oblivion" h=" | + | | ex1=<mt p="Relaxation" g="Oblivion" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
− | | ex2=<mt p="Relaxation" g="Flower" h=" | + | | ex2=<mt p="Relaxation" g="Flower" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
− | | ex3=<mt p="Relaxation" g="Far Cry 2" h=" | + | | ex3=<mt p="Relaxation" g="Far Cry 2" w="{{R16by9W}}" h="{{R16by9H}}"></mt> |
| ex4=<mt p="Relaxation" g="Pond" h="200"></mt> | | ex4=<mt p="Relaxation" g="Pond" h="200"></mt> | ||
}} | }} |
Revision as of 00:25, 20 September 2011
![]() |
![]() | |
The card's front face | The card's back face |
Contents
[hide]Synopsis
A phase of gameplay promoting relaxation. |
Relationships
Context:
R-A-E-D Iterations , Gameplay File:M385px-Gameplay-front-v20.png, Emotional Script
.
Peers:
Anticipation , Engagement
, Decay
.
Often uses:
Ambiance , Music
, Entrainment
.
Description
Examples