Difference between revisions of "Echolocation"
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| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
| examples= | | examples= | ||
− | | ex1=<mt p="Echolocation" g="Devils Tuning Fork" altg="Devil's Tuning Fork" h=" | + | | ex1=<mt p="Echolocation" g="Devils Tuning Fork" altg="Devil's Tuning Fork" w="{{R4by3W}}" h="{{R4by3H}}"></mt> |
− | | ex2=<mt p="Echolocation" g="Spore" h=" | + | | ex2=<mt p="Echolocation" g="Spore" w="{{R4by3W}}" h="{{R4by3H}}"></mt> |
− | | ex3=<mt p="Echolocation" g="Shadow Of The Colossus" altg="Shadow of the Colossus" h=" | + | | ex3=<mt p="Echolocation" g="Shadow Of The Colossus" altg="Shadow of the Colossus" w="{{R4by3W}}" h="{{R4by3H}}"></mt> |
− | | ex4=<mt p="Echolocation" g="Silent Hill" h=" | + | | ex4=<mt p="Echolocation" g="Silent Hill" w="{{R16by9W}}" h="{{RSHH}}"></mt> |
}} | }} |
Revision as of 00:07, 20 September 2011
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The card's front face | The card's back face |
Contents
[hide]Synopsis
Using sound to perceive the environment. |
Relationships
Context:
Consequent Sound , Awareness
, Emotional Script
, Make Sound not War
.
May imply:
Sound Input .
Description
Examples