Difference between revisions of "Character Soundprint"
From SoundInGames.com - Sound Design in Games
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| ex1=<mt p="CharacterSoundprint" g="Mini Ninjas" w="{{R5by4W}}" h="{{R5by4H}}></mt> | | ex1=<mt p="CharacterSoundprint" g="Mini Ninjas" w="{{R5by4W}}" h="{{R5by4H}}></mt> | ||
| ex2=<mt p="CharacterSoundprint" g="Portal" w="{{R8by5W}}" h="{{R8by5H}}"></mt> | | ex2=<mt p="CharacterSoundprint" g="Portal" w="{{R8by5W}}" h="{{R8by5H}}"></mt> | ||
− | | ex3=<mt p="CharacterSoundprint" g="Ice Age 3" w="{{ | + | | ex3=<mt p="CharacterSoundprint" g="Ice Age 3" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> |
| ex4=<mt p="CharacterSoundprint" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | | ex4=<mt p="CharacterSoundprint" g="Papa Sangre" w="{{ViPhoneH}}" h="{{ViPhoneW}}"></mt> | ||
| ex5=<mt p="CharacterSoundprint" g="Halo" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | | ex5=<mt p="CharacterSoundprint" g="Halo" w="{{R16by9W}}" h="{{R16by9H}}"></mt> | ||
}} | }} |
Revision as of 22:58, 19 September 2011
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The card's front face | The card's back face |
Contents
Synopsis
The set of sounds of a PC or NPC. |
Relationships
Context:
Awareness , Identification
, Signature
, Emotional Script
.
May use:
Footsteps , Grunts
, Breath
, Heartbeat
, Chitchat
, Dialogue
, Foley
, Sound Effects
, Acoustic Ecology
.
May Relate:
Stealth , Unaware NPC
, Seeking for PC
.
Description
Examples