Difference between revisions of "Patapon"

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| listofpatterns= Achievement, Acoustic Ecology, Ambiance, Death, Dialogue, Engagement, Entrainment, Failure, Footsteps, In-game Feedback, Levelled Performance, Menus, Musical Outcome, Ouch!, Play the Beat, Shout and Yell, Silence, Sing to Act, Sonic Weapon, Sound Effects, Sound Input, Sound Visualization, Subtitles and Captions, Window of Opportunity
 
| listofpatterns= Achievement, Acoustic Ecology, Ambiance, Death, Dialogue, Engagement, Entrainment, Failure, Footsteps, In-game Feedback, Levelled Performance, Menus, Musical Outcome, Ouch!, Play the Beat, Shout and Yell, Silence, Sing to Act, Sonic Weapon, Sound Effects, Sound Input, Sound Visualization, Subtitles and Captions, Window of Opportunity
 
| comment= in order to respect the aspect ratio of the video (that is, so that the poster frames and the video frames would have the same aspect ratio, we should do h=119; yet, for some reason the video is not with the correct aspect ratio. So, instead of having them all (posters and videos) wrong, we opted to stretch poster frames so that at least they look OK. that's about h=140.
 
| comment= in order to respect the aspect ratio of the video (that is, so that the poster frames and the video frames would have the same aspect ratio, we should do h=119; yet, for some reason the video is not with the correct aspect ratio. So, instead of having them all (posters and videos) wrong, we opted to stretch poster frames so that at least they look OK. that's about h=140.
| ex1=<mt prompt="[[Achievement]]" p="Achievement" g="Patapon" h="140"></mt>
+
| ex1=<mt prompt="[[Achievement]]" p="Achievement" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex2=<mt prompt="[[Acoustic Ecology]]" p="AcousticEcology" g="Patapon" h="140"></mt>
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| ex2=<mt prompt="[[Acoustic Ecology]]" p="AcousticEcology" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex3=<mt prompt="[[Ambiance]]" p="Ambience" g="Patapon" i=2 h="140"></mt>
+
| ex3=<mt prompt="[[Ambiance]]" p="Ambience" g="Patapon" i=2 w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex4=<mt prompt="[[Death]]" p="Death" g="Patapon" h="140"></mt>
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| ex4=<mt prompt="[[Death]]" p="Death" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex5=<mt prompt="[[Dialogue]]" p="Dialogue" g="Patapon" i=2 h="140"></mt>
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| ex5=<mt prompt="[[Dialogue]]" p="Dialogue" g="Patapon" i=2 w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex6=<mt prompt="[[Engagement]]" p="Engagement" g="Patapon" h="140"></mt>
+
| ex6=<mt prompt="[[Engagement]]" p="Engagement" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex7=<mt prompt="[[Entrainment]]" p="Entrainment" g="Patapon" h="140"></mt>
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| ex7=<mt prompt="[[Entrainment]]" p="Entrainment" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex8=<mt prompt="[[Failure]]" p="Failure" g="Patapon" h="140"></mt>
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| ex8=<mt prompt="[[Failure]]" p="Failure" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex9=<mt prompt="[[Footsteps]]" p="Footsteps" g="Patapon" h="140"></mt>
+
| ex9=<mt prompt="[[Footsteps]]" p="Footsteps" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex10=<mt prompt="[[In-game Feedback]]" p="InGameFeedback" g="Patapon" i=2 h="140"></mt>
+
| ex10=<mt prompt="[[In-game Feedback]]" p="InGameFeedback" g="Patapon" i=2 w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex11=<mt prompt="[[Levelled Performance]]" p="LevelledPerformance" g="Patapon" h="140"></mt>
+
| ex11=<mt prompt="[[Levelled Performance]]" p="LevelledPerformance" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex12=<mt prompt="[[Menus]]" p="Menus" g="Patapon" h="140"></mt>
+
| ex12=<mt prompt="[[Menus]]" p="Menus" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex13=<mt prompt="[[Musical Outcome]]" p="MusicalOutcome" g="Patapon" h="140"></mt>
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| ex13=<mt prompt="[[Musical Outcome]]" p="MusicalOutcome" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex14=<mt prompt="[[Ouch!]]" p="Ouch" g="Patapon" h="140"></mt>
+
| ex14=<mt prompt="[[Ouch!]]" p="Ouch" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex15=<mt prompt="[[Play the Beat]]" p="PlayTheBeat" g="Patapon" h="140"></mt>
+
| ex15=<mt prompt="[[Play the Beat]]" p="PlayTheBeat" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex16=<mt prompt="[[Shout and Yell]]" p="ShoutAndYell" g="Patapon" h="140"></mt>
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| ex16=<mt prompt="[[Shout and Yell]]" p="ShoutAndYell" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex17=<mt prompt="[[Silence]]" p="Silence" g="Patapon" h="140"></mt>
+
| ex17=<mt prompt="[[Silence]]" p="Silence" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex18=<mt prompt="[[Sing to Act]]" p="SingToAct" g="Patapon" h="140"></mt>
+
| ex18=<mt prompt="[[Sing to Act]]" p="SingToAct" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex19=<mt prompt="[[Sonic Weapon]]" p="SonicWeapon" g="Patapon" i=1 h="140"></mt>
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| ex19=<mt prompt="[[Sonic Weapon]]" p="SonicWeapon" g="Patapon" i=1 w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex20=<mt prompt="[[Sound Effects]]" p="SoundEffects" g="Patapon" h="140"></mt>
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| ex20=<mt prompt="[[Sound Effects]]" p="SoundEffects" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex21=<mt prompt="[[Sound Input]]" p="SoundInput" g="Patapon" h="140"></mt>
+
| ex21=<mt prompt="[[Sound Input]]" p="SoundInput" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex22=<mt prompt="[[Sound Visualization]]" p="SoundVisualization" g="Patapon" h="140"></mt>
+
| ex22=<mt prompt="[[Sound Visualization]]" p="SoundVisualization" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex23=<mt prompt="[[Subtitles and Captions]]" p="SubtitlesAndCaptions" g="Patapon" h="140"></mt>
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| ex23=<mt prompt="[[Subtitles and Captions]]" p="SubtitlesAndCaptions" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
| ex24=<mt prompt="[[Window of Opportunity]]" p="WindowOfOpportunity" g="Patapon" h="140"></mt>
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| ex24=<mt prompt="[[Window of Opportunity]]" p="WindowOfOpportunity" g="Patapon" w=“{{RPSPW}}” h=“{{RPSPH}}”></mt>
 
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Revision as of 14:41, 19 September 2011

Synopsis

[1] (for other Patapon 2 and Patapon 3 see [2]) Patapedia http://patapon.wikia.com

List of identified patterns

Achievement , Acoustic Ecology , Ambiance , Death , Dialogue , Engagement , Entrainment , Failure , Footsteps , In-game Feedback , Levelled Performance , Menus , Musical Outcome , Ouch! , Play the Beat File:M385px-PlayTheBeat-front-v20.png, Shout and Yell , Silence , Sing to Act , Sonic Weapon , Sound Effects , Sound Input , Sound Visualization , Subtitles and Captions , Window of Opportunity .

Examples