Difference between revisions of "Echolocation"

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| revisions =Introduced in version 1.0
 
| revisions =Introduced in version 1.0
 
| examples=
 
| examples=
| ex1=<mt p="Echolocation" g="Devil's Tuning Fork" altg="DevilsTuningFork" h="200"></mt>
+
| ex1=<mt p="Echolocation" g="Devils Tuning Fork" altg="Devil'sTuningFork" h="200"></mt>
| ex2=<mt p="Echolocation" g="Shadow Of The Colossus" altg="Shadow of the Colossus" h="188"></mt>
+
| ex2=<mt p="Echolocation" g="Spore" h="200"></mt>
| ex3=<mt p="Echolocation" g="Silent Hill" h="188"></mt>
+
| ex3=<mt p="Echolocation" g="Shadow Of The Colossus" altg="Shadow of the Colossus" h="188"></mt>
 +
| ex4=<mt p="Echolocation" g="Silent Hill" h="140"></mt>
 
}}
 
}}

Revision as of 17:27, 12 September 2011

Front face Back face
The card's front face The card's back face

Synopsis

Using sound to perceive the environment.

Relationships

Context:
Consequent Sound , Awareness , Emotional Script , Make Sound not War .
May imply:
Sound Input .

Description

Examples

Devil'sTuningFork:
Spore:
Shadow of the Colossus:
[show less examples...]
Silent Hill:



Echolocation-front-v10.pngEcholocation-back-v10.png