Difference between revisions of "Whistling and Humming"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Whistling and Humming) |
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| rel-tag4=Makes use of:<br> | | rel-tag4=Makes use of:<br> | ||
| rel4=[[Foley]], [[Diegetic Music]]<br> | | rel4=[[Foley]], [[Diegetic Music]]<br> | ||
− | | revisions = | + | | revisions = |
+ | Deprecated. Previous to version 1.0. | ||
+ | Its contents part of those covered by [[Unaware NPC]] in version 1.0 | ||
+ | | description = | ||
+ | [[Whistling and Humming]] is one element of [[Character Soundprint]], typical to NPC, which is usually used to implement [[Unaware NPC]]. It is a (very) particular case of [[Diegetic Music]]. | ||
+ | [[Whistling and Humming]] is sometimes used in conjunction with [[Chitchat]]. | ||
}} | }} |
Revision as of 22:54, 21 August 2011
The card's front face | The card's back face |
Contents
Synopsis
NPC’s casual and passive non-dialogue acoustic manifestations. |
Relationships
Context:
Unaware NPC , Character Soundprint .
Close to:
Chitchat .
Possibly with:
Grunts .
Makes use of:
Foley , Diegetic Music .
Description
Whistling and Humming is one element of Character Soundprint, typical to NPC, which is usually used to implement Unaware NPC. It is a (very) particular case of Diegetic Music. Whistling and Humming is sometimes used in conjunction with Chitchat.
Examples