Difference between revisions of "Unaware NPC"
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| ex1=<mt p="UnawareNPC" g="Bioshock" h="140"></mt> | | ex1=<mt p="UnawareNPC" g="Bioshock" h="140"></mt> | ||
| ex2=<mt p="UnawareNPC" g="Oblivion" h="140"></mt> | | ex2=<mt p="UnawareNPC" g="Oblivion" h="140"></mt> | ||
| − | | ex3=<mt p="UnawareNPC" g="Dead To Rights" altg="Dead to Rights" h="140"></mt> | + | <!--| ex3=<mt p="UnawareNPC" g="Dead To Rights" altg="Dead to Rights" h="140"></mt>--> |
| ex4=<mt p="UnawareNPC" g="Far Cry 2" h="140"></mt> | | ex4=<mt p="UnawareNPC" g="Far Cry 2" h="140"></mt> | ||
| ex5=<mt p="UnawareNPC" g="TRL" altg="Tomb Raider Legend" h="200"></mt> | | ex5=<mt p="UnawareNPC" g="TRL" altg="Tomb Raider Legend" h="200"></mt> | ||
Revision as of 02:29, 20 August 2011
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| The card's front face | The card's back face |
Contents
Synopsis
| NPC’s behaviours evidencing unawareness of PC’s presence. |
Relationships
Context:
Awareness
, Anticipation
.
May use:
Chitchat
, Grunts
.
Relates to:
Stealth
, Character Soundprint
, Sound Suppressing
, Sound Decoys
.
Contrasts with:
Seeking for PC
.
Description
Examples







