Difference between revisions of "List of Cards (version 1.0)"

From SoundInGames.com - Sound Design in Games
Jump to: navigation, search
m
m
Line 8: Line 8:
 
-->
 
-->
 
==(the same)==
 
==(the same)==
{{#rellist: Achievement, Acoustic Ecology, Address Others, Ambiance, Anticipation, Audio Logs, Awareness, Beacon Locator, Breath, Character Soundprint, Chitchat, Consequent Sound, Contextual Music, Cut-Scenes, Death, Decay, Dialogue, Diegetic Music, Dubbing, Eavesdropping, Echolocation, Emotional Script, Engagement, Entrainment, Failure, Foley, Foley Music, Footsteps, Gameplay, Genre, Grunts, Heartbeat, Hurry Up!, Identification, Imminent Death, In-game Feedback, Levelled Performance, Make Sound not War, Menus, Music, Musical Outcome, Narrative, No Can Do, Ouch!, Play the Beat, R-A-E-D Iterations, Relaxation, Requisite Variety, Say that Again, Seeking for PC, Shout and Yell, Signature, Sing to Act, Sonic Weapon, Sound Decoys, Sound Design in Games, Sound Effects, Sound Input, Sound Layers and Semantics, Sound Places, Sound Suppressing, Sound Visualization, Stealth, Subtitles and Captions, Title Screens, Trance, Unaware NPC, Voice Acting, Window of Opportunity|"."}}
+
{{#rellist: Achievement, Acoustic Ecology, Address Others, Ambiance, Anticipation, Audio Logs, Awareness, Beacon Locator, Breath, Character Soundprint, Chitchat, Consequent Sound, Contextual Music, Cut-Scenes, Death, Decay, Dialogue, Diegetic Music, Dubbing, Eavesdropping, Echolocation, Emotional Script, Engagement, Entrainment, Failure, Foley, Foley Music, Footsteps, Gameplay, Genre, Grunts, Heartbeat, Hurry Up!, Identification, Imminent Death, In-game Feedback, Levelled Performance, Make Sound not War, Menus, Music, Musical Outcome, Narrative, No Can Do, Ouch!, Play the Beat, R-A-E-D Iterations, Relaxation, Requisite Variety, Say that Again, Seeking for PC, Shout and Yell, Signature, Sing to Act, Sonic Weapon, Sound Decoys, Sound Design in Games, Sound Effects, Sound Input, Sound Layers and Semantics, Sound Places, Sound Suppressing, Sound Visualization, Stealth, Subtitles and Captions, Title Screens, Trance, Unaware NPC, Voice Acting, Window of Opportunity|.}}

Revision as of 23:23, 18 August 2011

Achievement , Acoustic Ecology , Address Others , Ambiance , Anticipation , Audio Logs , Awareness , Beacon Locator , Breath , Character Soundprint , Chitchat , Consequent Sound , Contextual Music , Cut-Scenes , Death , Decay , Dialogue , Diegetic Music , Dubbing , Eavesdropping , Echolocation , Emotional Script , Engagement , Entrainment , Failure , Foley , Foley Music , Footsteps , Gameplay , Genre , Grunts , Heartbeat , Hurry Up! , Identification , Imminent Death , In-game Feedback , Levelled Performance , Make Sound not War , Menus , Music , Musical Outcome , Narrative , No Can Do , Ouch! , Play the Beat , R-A-E-D Iterations , Relaxation , Requisite Variety , Say that Again , Seeking for PC , Shout and Yell , Signature , Sing to Act , Sonic Weapon , Sound Decoys , Sound Design in Games , Sound Effects , Sound Input , Sound Layers and Semantics , Sound Places , Sound Suppressing , Sound Visualization , Stealth , Subtitles and Captions , Title Screens , Trance , Unaware NPC , Voice Acting , Window of Opportunity .


(the same)

Achievement , Acoustic Ecology , Address Others , Ambiance , Anticipation , Audio Logs File:M385px-AudioLogs-front-v20.png, Awareness , Beacon Locator , Breath , Character Soundprint , Chitchat , Consequent Sound , Contextual Music , Cut-Scenes File:M385px-Cut-Scenes-front-v20.png, Death , Decay , Dialogue , Diegetic Music , Dubbing , Eavesdropping , Echolocation , Emotional Script , Engagement , Entrainment , Failure , Foley , Foley Music , Footsteps , Gameplay File:M385px-Gameplay-front-v20.png, Genre File:M385px-Genre-front-v20.png, Grunts , Heartbeat , Hurry Up! , Identification , Imminent Death , In-game Feedback , Levelled Performance , Make Sound not War , Menus , Music , Musical Outcome , Narrative , No Can Do , Ouch! , Play the Beat File:M385px-PlayTheBeat-front-v20.png, R-A-E-D Iterations , Relaxation , Requisite Variety File:M385px-RequisiteVariety-front-v20.png, Say that Again , Seeking for PC , Shout and Yell , Signature , Sing to Act , Sonic Weapon , Sound Decoys , Sound Design in Games , Sound Effects , Sound Input , Sound Layers and Semantics File:M385px-SoundLayersAndSemantics-front-v20.png, Sound Places File:M385px-SoundPlaces-front-v20.png, Sound Suppressing , Sound Visualization , Stealth , Subtitles and Captions , Title Screens , Trance , Unaware NPC , Voice Acting , Window of Opportunity .