Difference between revisions of "Trance"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) m |
ValterAlves (Talk | contribs) m |
||
| Line 16: | Line 16: | ||
| ex1=<mt p="Trance" g="Flower" h="140"></mt> | | ex1=<mt p="Trance" g="Flower" h="140"></mt> | ||
| ex2=<mt p="Trance" g="Rez" h="140"></mt> | | ex2=<mt p="Trance" g="Rez" h="140"></mt> | ||
| + | | description = | ||
| + | test: <ref name="Leeds"/> | ||
}} | }} | ||
Revision as of 12:58, 18 August 2011
| |
| |
| The card's front face | The card's back face |
Contents
Synopsis
| Sound contributing for trance during the experience. |
Relationships
Context:
Emotional Script
.
Often uses:
Music
, Entrainment
, Gameplay File:M385px-Gameplay-front-v20.png.
Description
test: [1]
Examples
- ↑ Cite error: Invalid
<ref>tag; no text was provided for refs namedLeeds


