Difference between revisions of "Eavesdropping"
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| ex1=<mt p="Eavesdropping" g="Assassins Creed" altg="Assassin's Creed">Eavesdropping is one form of investigation, which follows a specific procedure</mt> | | ex1=<mt p="Eavesdropping" g="Assassins Creed" altg="Assassin's Creed">Eavesdropping is one form of investigation, which follows a specific procedure</mt> | ||
− | | ex2=<mt p="Eavesdropping" g=" | + | | ex2=<mt p="Eavesdropping" g="Crisys 2" altg="Metal Gear Solid 4" h="140">The 'Nanosuit 2' features eavesdropping abilities</mt> |
− | | ex3=<mt p="Eavesdropping" g="Thief The Metal Age" altg="Thief II The Metal Age" h="188"></mt> | + | | ex3=<mt p="Eavesdropping" g="Thief The Metal Age" altg="Thief II: The Metal Age" h="188">This particular mission consists in eavesdropping a conversation</mt> |
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Revision as of 01:29, 18 August 2011
The card's front face | The card's back face |
Contents
Synopsis
Adopting behaviours with intention of gaining knowledge by listening to. |
Relationships
Context:
stealth , Narrative , Emotional Script .
Relates to:
Unaware NPC .
Makes use of:
Dialogue .
Description
Achieving relevant information by Eavesdropping others' conversations is a possible element of the Gameplay, which is commonly related to Stealth or low profile action. Eavesdropping can be explored in the design of the Gameplay if interesting information is made to be exchanged between characters by means of Dialogue.
Examples