Difference between revisions of "Papa Sangre"
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{{Game | {{Game | ||
− | | listofpatterns= Achievement, Ambiance, Anticipation, Awareness, Beacon Locator, Breath, Character Soundprint, Cut-Scenes, Death, Dialogue, Diegetic Music, Emocional Script, Entrainment, Foley, Footsteps, Grunts, Helper Voice, Hurry Up!, Menus, Music, Narrative, No Can Do, Seeking for PC, Sound Decoys, Sound Effects, Stealth, Unaware NPC, Variety, Window of Opportunity|. | + | | listofpatterns= Achievement, Ambiance, Anticipation, Awareness, Beacon Locator, Breath, Character Soundprint, Cut-Scenes, Death, Dialogue, Diegetic Music, Emocional Script, Entrainment, Foley, Footsteps, Grunts, Helper Voice, Hurry Up!, Menus, Music, Narrative, No Can Do, Seeking for PC, Sound Decoys, Sound Effects, Stealth, Unaware NPC, Variety, Window of Opportunity|"." |
| ex1=<mt prompt="Achievement" p="Achievement" g="Papa Sangre" h="140"></mt> | | ex1=<mt prompt="Achievement" p="Achievement" g="Papa Sangre" h="140"></mt> |
Revision as of 00:20, 17 August 2011
Synopsis
List of identified patterns
Achievement , Ambiance , Anticipation , Awareness , Beacon Locator , Breath , Character Soundprint , Cut-Scenes File:M385px-Cut-Scenes-front-v20.png, Death , Dialogue , Diegetic Music , Emocional Script File:M385px-EmocionalScript-front-v20.png, Entrainment , Foley , Footsteps , Grunts , Helper Voice , Hurry Up! , Menus , Music , Narrative , No Can Do , Seeking for PC , Sound Decoys , Sound Effects , Stealth , Unaware NPC , Variety , Window of Opportunity .