Difference between revisions of "Shout and Yell"

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| rel2=[[Dialogue]], [[Grunts]]<br>
 
| rel2=[[Dialogue]], [[Grunts]]<br>
 
| revisions =Introduced in version 1.0
 
| revisions =Introduced in version 1.0
 +
| examples=
 +
| ex1=<mt p="ShoutAndYell" g="Assassins Creed" altg="Assassin's Creed"></mt>
 +
| ex2=<mt p="ShoutAndYell" g="Infamous" altg="InFamous" h="140"></mt>
 +
| ex3=<mt p="ShoutAndYell" g="Killzone 2" h="140"></mt>
 +
| ex4=<mt p="ShoutAndYell" g="Red Dead Redemption" h="140"></mt>
 +
| ex5=<mt p="ShoutAndYell" g="Mini Ninjas" h="200"></mt>
 +
| ex6=<mt p="ShoutAndYell" g="Chaos Theory" h="200"></mt>
 +
| ex7=<mt p="ShoutAndYell" g="HL2" altg="Half-Life 2" h="188"></mt>
 +
| ex8=<mt p="ShoutAndYell" g="Patapon" h="140"></mt>
 +
| ex9=<mt p="ShoutAndYell" g="Wolfenstein" altg="Wolfenstein 3-D" h="140"></mt>
 +
| ex10=<mt p="ShoutAndYell" g="Halo" h="140"></mt>
 
}}
 
}}

Revision as of 19:10, 16 August 2011

Front face Back face
The card's front face The card's back face

Synopsis

NPC’s loud utterances during engagement.

Relationships

Contexts:
Awareness , Engagement , Emotional Script , Character Soundprint , Seeking for PC .
Makes use of:
Dialogue , Grunts .

Description

Examples

Assassin's Creed:
InFamous:
Killzone 2:
[show less examples...]
Red Dead Redemption:
Mini Ninjas:
Chaos Theory:
Half-Life 2:
Patapon:
Wolfenstein 3-D:
Halo:



ShoutAndYell-front-v10.pngShoutAndYell-back-v10.png