Difference between revisions of "Entrainment"

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(The page for the sound design pattern/card named Entrainment)
 
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| rel2=[[Music]], [[Play the Beat]], [[Heartbeat]], [[Breath]], [[Footsteps]], [[Foley]], [[Ambiance]]<br>
 
| rel2=[[Music]], [[Play the Beat]], [[Heartbeat]], [[Breath]], [[Footsteps]], [[Foley]], [[Ambiance]]<br>
 
| revisions =Introduced in version 1.0
 
| revisions =Introduced in version 1.0
 +
| examples=
 +
| ex1=<mt p="Entrainment" g="Far Cry 2" h="140"></mt>
 +
| ex2=<mt p="Entrainment" g="Beat Hazard" h="200"></mt>
 +
| ex3=<mt p="Entrainment" g="Papa Sangre" h="140"></mt>
 +
| ex4=<mt p="Entrainment" g="Sonic The Hedgehog" altg="Sonic the Hedgehog" h="188"></mt>
 
}}
 
}}

Revision as of 18:59, 16 August 2011

Front face Back face
The card's front face The card's back face

Synopsis

Changing the player’s internal rhythms through acoustic stimulation, eventually inducing emotions and behaviour.

Relationships

Contexts:
Emotional Script , Trance , R-A-E-D Iterations , Relaxation , Anticipation , Engagement , Decay , Window of Opportunity , Hurry Up! .
May use:
Music , Play the Beat File:M385px-PlayTheBeat-front-v20.png, Heartbeat , Breath , Footsteps , Foley , Ambiance .

Description

Examples

Far Cry 2:
Beat Hazard:
Papa Sangre:
[show less examples...]
Sonic the Hedgehog:



Entrainment-front-v10.pngEntrainment-back-v10.png