Difference between revisions of "Eavesdropping"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Eavesdropping) |
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| rel3=[[Dialogue]]<br> | | rel3=[[Dialogue]]<br> | ||
| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
+ | | examples= | ||
+ | | ex1=<mt p="Eavesdropping" g="Assassins Creed" altg="Assassin's Creed"></mt> | ||
+ | | ex2=<mt p="Eavesdropping" g="MGS4" altg="Metal Gear Solid 4" h="140"></mt> | ||
+ | | ex3=<mt p="Eavesdropping" g="Thief The Metal Age" altg="Thief II The Metal Age" h="188"></mt> | ||
}} | }} |
Revision as of 18:57, 16 August 2011
The card's front face | The card's back face |
Contents
Synopsis
Adopting behaviours with intention of gaining knowledge by listening to. |
Relationships
Context:
stealth , Narrative , Emotional Script .
Relates to:
Unaware NPC .
Makes use of:
Dialogue .
Description
Examples