Difference between revisions of "Character Soundprint"
From SoundInGames.com - Sound Design in Games
ValterAlves (Talk | contribs) (The page for the sound design pattern/card named Character Soundprint) |
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| rel3=[[Stealth]], [[Unaware NPC]], [[Seeking for PC]]<br> | | rel3=[[Stealth]], [[Unaware NPC]], [[Seeking for PC]]<br> | ||
| revisions =Introduced in version 1.0 | | revisions =Introduced in version 1.0 | ||
+ | | examples= | ||
+ | | ex1=<mt p="CharacterSoundprint" g="Mini Ninjas" h="200"></mt> | ||
+ | | ex2=<mt p="CharacterSoundprint" g="Portal" h="156"></mt> | ||
+ | | ex3=<mt p="CharacterSoundprint" g="Ice Age 3" h="140"></mt> | ||
+ | | ex4=<mt p="CharacterSoundprint" g="Papa Sangre" h="140"></mt> | ||
+ | | ex5=<mt p="CharacterSoundprint" g="Halo" h="140"></mt> | ||
}} | }} |
Revision as of 18:53, 16 August 2011
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The card's front face | The card's back face |
Contents
Synopsis
The set of sounds of a PC or NPC. |
Relationships
Context:
Awareness , Identification
, Signature
, Emotional Script
.
May use:
Footsteps , Grunts
, Breath
, Heartbeat
, Chitchat
, Dialogue
, Foley
, Sound Effects
, Acoustic Ecology
.
May Relate:
Stealth , Unaware NPC
, Seeking for PC
.
Description
Examples