Difference between revisions of "Narrator"

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| ex1=<mt p="Narrator" g="Max Paine">The PC acts as Narrator in a filmic fashion</mt>
 
| ex1=<mt p="Narrator" g="Max Paine">The PC acts as Narrator in a filmic fashion</mt>
 
| ex2=<mt p="Narrator" g="Sam and Max">A character assumes the role of narrator (please notice the inscription in his desk).</mt>
 
| ex2=<mt p="Narrator" g="Sam and Max">A character assumes the role of narrator (please notice the inscription in his desk).</mt>
| ex3=<mt p="Narrator" g="Comandos BCD">Story is narrated in a literary fashion</mt>
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| ex3=<mt p="Narrator" g="Commandos BCD">Story is narrated in a literary fashion</mt>
 
| ex4=<mt p="Narrator" g="Call of Duty" altg="Call of Duty">Cut-scenes between levels are narrated</mt>
 
| ex4=<mt p="Narrator" g="Call of Duty" altg="Call of Duty">Cut-scenes between levels are narrated</mt>
 
}}
 
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Revision as of 00:56, 16 August 2011

Deck←
This is a candidate pattern, which may enter version 2.0 of the Deck.
Front face Back face
The card's front face The card's back face

Synopsis

Resorting to an actual narrator to convey the narrative.

Relationships

Context:
Narrative .
Differs from:
Helper Voice .

Description

It is worth noting that, although Narrator and Helper Voice occasionally share form, they address distinctive explorations.

Examples

[Note: considering that this is still a candidate pattern, we present more examples then usually, to better support the discussion.]

Max Paine: The PC acts as Narrator in a filmic fashion
Sam and Max: A character assumes the role of narrator (please notice the inscription in his desk).
Commandos BCD: Story is narrated in a literary fashion
[show less examples...]
Call of Duty: Cut-scenes between levels are narrated



M385px-HelperVoice-front-v10.pngM385px-HelperVoice-front-v10.png